Prof. Dr. Matthias Nießner


Visual Computing

Academic Career and Research Areas

Professor Nießner conducts research into 3D digitization at the juncture between the fields of computer graphics, computer vision, and artificial intelligence. His research is oriented towards the generation of 3D models of real-world environments using video and range cameras (for example with Deep Learning). Research conducted in the Visual Computing Lab is highly varied and includes conducting analyses to further the semantic understanding of the 3D environments, video-editing and numerical optimization.

Professor Nießner (b. 1986) studied computer science at the Friedrich-Alexander-Universität Erlangen-Nürnberg and received his Diploma degree in 2010. He then began his doctoral research under the supervision of Professor Günther Greiner. His thesis on the topic of “Subdivision Surface Rendering using Hardware Tessellation” was submitted in 2013 and was awarded the highest honors. From 2013 to 2017 Professor Nießner was a visiting assistant professor at Stanford University. Since 2017 he has been a professor at TUM, where he heads the Visual Computing Lab.


  • ERC Starting Grant "Scan2CAD" (2018)
  • Nvidia Professorship Award (3D Vision and Machine Learning) (2018)
  • Google Faculty Award in Machine Perception (2018)
  • SIGGRAPH’16: Best Emerging Technologies Award for the Face2Face Live Demo (2016)
  • MPC-VCC Fellowship: Research group funding (2013)

Dai A, Chang A, Savva M, Halber M, Funkhouser T, Nießner M: "ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes". CVPR. Honolulu, HI, USA. 22.-25.07.2017.


Thies J, Zollhöfer M, Stamminger M, Theobalt C, Nießner M: "Face2Face: Real-time Face Capture and Reenactment of RGB Videos". CVPR. Las Vegas, NV, USA. 27.-30.06.2016: 2387-2395.


Zollhöfer M, Nießner M, Izadi S, Rhemann C, Zach C, Fisher M, Wu C, Fitzgibbon A, Loop C, Theobalt C, Stamminger M: "Real-time Non-rigid Reconstruction using an RGB-D Camera". ACM Transactions on Graphics. 2014; 33(4): 156-168.


Nießner M, Zollhöfer M, Izadi S, Stamminger M: "Voxel Hashing". ACM Transactions on Graphics. 2013; 32(6): 169-180.


Nießner M, Loop C, Meyer M, DeRose T: "Feature Adaptive GPU Rendering of Catmull-Clark Subdivision Surfaces". ACM Transactions on Graphics. 2012; 31(1): 6-17.